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Maegan Yong / 花凜ちゃん

Visual Artist & Interactive Storyteller

Maegan is a visual artist and creative developer exploring games and interactive experiences. With a background in digital media and structured problem-solving, she enjoys blending careful thinking with imagination-driven creation.

She is interested in how nuance, mood, and small details influence how people feel within a world.

Her work often lives in the space between the ordinary and the surreal, focusing on atmosphere, emotional pacing, and subtle storytelling.

Tools

CSP
Unity
AI
AfterEffects
PS
UnrealEngine
Blender

Skills

Work Experience

Freelance Storyboard Artist & Worldbuilding

Mainline Mediaworks Sdn. Bhd. | Jun 2022 - Sept 2022

• Developed storyboards and narrative concepts for Malaysian animation series MECHABOY.
• Collaborated with writers and animators to ensure coherent visual storytelling.
• Provided feedback on dialogue flow and emotional tone in scenes.

Graphic Designer, Video Editor & Branding

Freelance | Feb 2025 - April 2025

Spearheaded the visual branding for STEM Catalyst 2025, creating the event backdrop, content posters, merchandise, and launch video.

Storyboard Artist, Animator & Visual Development

Freelance | June 2025 - August 2025

Worked on the Storyboard, Animatics, and Environment for an Music Video (yet to be disclosed).

Solo Indie Game Developer

Self-employed | - Present

• Developing games that combine artistic expression, interactive storytelling, and carefully designed player experiences.
• My work emphasizes atmosphere, emotion, and the small details that make a world feel alive.

Japanese Subtitle Translator & QC

Freelance | Recent Projects

• Translated and timed subtitles for Japanese talk show content featuring seiyuus.
• Independently handled projects up to 1 hour long, ensuring accuracy, natural phrasing, and proper cultural nuance.
• Reviewed final subtitles for consistency, timing, readability, and alignment with audio.

Art Instructor (Part Time)

Doodlesini | Jul 2024 - June 2025

• Taught foundational drawing techniques and visual storytelling to young learners.
• Adapted teaching materials to suit diverse learning styles.

Where My Time Travels

My Projects (on itch.io)

Moon Halo

Moon Halo

Final year project, one unique storytelling game that truly stands out.

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afterain,

afterain,

A gentle experience about human warmth, told through rain and flowers.

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CUBECAT

CUBECAT

Crowned as SwkGDC Game Jam 2025 Best Mechanics Prototype.

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A Quiet Hello