Maegan holds a Bachelor's degree in Business, majoring in Management and Digital Media. Yes, you are not tripping—a Business degree! But that didn't stop me from pursuing my passion and became a stepping stone for me to channel my creativity and explore new possibilities. Through my hybrid course, I honed critical thinking, collaboration, and teamwork skills, shaping me into the creative storyteller I am today.
As a storyteller and creative developer, I blend reality with fantasy, crafting experiences that resonate deeply and bridge the ordinary with the extraordinary. With expertise in game and visual development, I bring entire projects to life—from concept to completion.
I'm passionate about helping people rediscover their lost treasures—the dreams and colors we cherished as kids—reminding them of the beauty of emotions and imagination.
Designing immersive gameplay, interactive mechanics, and captivating worlds in Unity 2D & 3D.
She has good knowledge in the editor and tools, proficient in workflows, animations, and also Unity APIs.
Some example includes - character mapping, interactive dialogue, mini-map system & more.
Crafting narratives with stunning visuals that bring stories and concepts to life which connect deeply and resonate with audiences.
She can do Illustration, Environment Design, Manga & Graphics Design.
Design and develop web pages while effectively illustrating your brand identity, with experience in Adobe XD and Figma.
Bringing stories to life through dynamic visuals and animations, creating engaging and visually impactful experiences. Experienced in Frame by Frame and Rigging.
Designing user-friendly interfaces that blend both form and function for seamless user experiences.
Fluent in Chinese, English, Korean, Japanese and Malay. I integrate cultural nuances and effectively communicate across global audiences. She was the President of Swinburne Sarawak Korean Club.
Self-employed | Sept 2024 - Present
Currently developing a game called 泣夢星 (Nakimushi) which blends fantasy and reality.
Freelance | Feb 2025 - April 2025
Spearheaded the visual branding for STEM Catalyst 2025, creating the event backdrop, content posters, merchandise, and launch video.
Doodlesini | Jul 2024 - Sept 2024
Taught fundamental drawing techniques, including sketching, shading, and color theory, tailored to the developmental level of young learners.
Mainline Mediaworks Sdn. Bhd. | Jun 2022 - Sept 2022
Crafted compelling narratives for a Malaysia-based animation series - MECHABOY.
Chasing beats through arcade cabinets and mobile screens — every note sparks a story, whether strummed on strings or tapped through glowing arcs.
Diving into different worlds through visualizing, illustrating the world and universe untold.
This creative process fuels my inspiration and helps me conceptualize unique ideas and stories.
Translate and create subtitles for seiyuu-related content as a way to practice my language skills while sharing my passion for the voice acting industry.
This allows me to connect with others and make niche content more accessible and enjoyable for a wider audience.
I like music and penguins.
Enjoying web programming and digital sculpting.